Note that I am not an expert at this, it's just my opinion on the matter.
It's a fact that humans only use 5% of their brain at one time when conscious. When dormant, the mind has the tendency to do what it wants while the body sleeps. Therefore, it should have 100% brain activity at one time, rather than 5%. Using this 100%, the brain pieces together small bits of experiences and combines it with logic to piece together images of the future. So, you may have actually seen part of the future in your mind the night before it happens, or sometimes weeks before it happens. If your mind remembers that long, you may experience deja vu, meaning you experienced something similar to what you saw in your dreams some night before it happened.
Tuesday, October 7, 2008
π
I haven't played Age of Empires II in a while. It's one of the few games I really find solace in, as most games on console are just festivals of stress and violence. I can do with the violence part, but the stress is what exacerbates it. Not to mention the online games I used to play are now laced with pure bullshit and levels of complicatedness that are only overcome by counter-bullshit or massive amounts of dedication to the game. I've no intent on wasting my life on either, so I just don't play them anymore. I think it's just that as you get better at the game, the game does not get more challenging for you. CoD4 executed this successfully, but the game turned out to have many shortcuts of unfairness that the players can take, until it's not skill that dictates how good you are at the game, but rather, cunning and how well your Perks fit together.
Halo died long ago, when Halo 3 came out and killed the series. At first, it was simply amazing. The campaign, that is. I always found a sense of epicness and therefore satisfaction in playing the game, since I spent plenty of my time playing Halo 2 back in 2005. But this new game came together in quite a disappointing fashion, as it hardly upgraded at all (apart from graphics) from Halo 2, and the preview of it, as phenomenal as it was, held no part of the actual story in it. It just had a snippet taken out that was used into a rather useless part of the story. Some could argue this, but it was still quite disappointing. I think the preview was better than the game itself.
Team Fortress 2 was a huge interest of mine, until, again, the game's level of difficulty did not accommodate my experience with it. The same noobs and bullshittists were still there and the people even found new ways of shortcutting and pissing off the other team, using tactics that should only be reserved for real war, not games that everyone paid $60 for and wanted to have fun on. I was ready to quit it, until I found a group of people whom I could easily have fun with. Then I reclaimed faith in the game, still not finding any reason to waste my time in random matches, and reserving it for playing with my newfound friends. It's just that TF2 has evolved into a very simple caste system now:
-At the top are the Clans, or people who just play together a lot. They can communicate well, are always lively, and can rape whoever their opponents are without questioning.
-Below them are the Noblemen, who are good at the game or normal, but never play with anyone specific. They could overcome the Clans if on the opposing team, but the rest of their team would pull them down a notch and would be annihilated definitely.
-At the bottom are the Normals. The same assholes, scumbags and 12 year olds that populate a majority of Xbox Live and make it what it really is. They use common techniques of unfairness, or cunning unsought by anyone but them, making them only bearable to other Normals, the other two groups annoyed by them immensely.
I'd consider myself a Clansman (no, not a racist), being that I am in a clan. Other popular ones are that of General Wishy, the BS clan (such as BS Jrock), and another, the names of such I have forgotten. Now, it's just turning into Feudal Europe.
On the other side of the spectrum, in the realm of physical reality, I've recently become more fond of poetry. I once wrote a poem that everyone seemingly loved, and I've apparently gained an ability to write well. I've no concept of how good my writing is, so I've no main idea to base it on, so I just write about whatever I want if I'm bored in class or just without anything to do. My work can be read at http://scribebunny.blogspot.com/
Wonderland was the first poem I really took seriously, inspired by Louis Carroll's work "Alice in Wonderland" and the song "The Dangling Conversation" by Simon and Garfunkel (the poem was written to the rhythm of the latter). It only took me a couple days to write, as I wrote it in study hall, and I soon posted it online and showed it to my friends and family. They were all quite amazed, which was hardly believable, because it was written solely out of inspiration. I'd had no real background in writing at all, and reading was always a daunting task for me, mainly because of how boring books usually are. Not that the act of reading is boring, but just how little people really seem to put into writing books.
Whenever I go to a book store or library to look for good books to read, I just see all these incredible titles and incredible front covers, then when I discover the plot, my interest in the book is shattered completely. For example, I once came across the book, "The Kite Runner." The title is great, the cover made it only seem better, then I read the plot synopsis, it being about a middle-eastern family and their problems. Honestly, that's the best you could come up with? I'd imagine if one is going to become an author or writer that they'd pour every last drop of inspiration, dignity, and imagination into their work. And if they can't sustain that for a whole book, then they should just write short stories. But of all the inspiration available to them, all the past works and stories of epic heroes, tragedies, comedies, groundbreaking works and masterpieces, you'd think someone paired with the title "The Kite Runner" could come up with a better story than what exists. Sure, maybe they created the title afterward. But as great as it is, it shouldn't over-heighten the expectations of the book.
I know, if I were to say that to the face of the author of that book, I'd probably be ridiculed. But being that I claim I'm a nuclear holocaust survivor in a gas mask in the year 2119, I don't think I'll ever be found. But I wouldn't let my hopes run too high, the internet being as amazingly informative as it is. Still, I'll find solace in the fact that I've not much to fear and try to live life peacefully. Although, it's all too easy to argue with all the dumbasses and biased nerds on the internet, so I'll probably receive some kind of reckoning some day.
Halo died long ago, when Halo 3 came out and killed the series. At first, it was simply amazing. The campaign, that is. I always found a sense of epicness and therefore satisfaction in playing the game, since I spent plenty of my time playing Halo 2 back in 2005. But this new game came together in quite a disappointing fashion, as it hardly upgraded at all (apart from graphics) from Halo 2, and the preview of it, as phenomenal as it was, held no part of the actual story in it. It just had a snippet taken out that was used into a rather useless part of the story. Some could argue this, but it was still quite disappointing. I think the preview was better than the game itself.
Team Fortress 2 was a huge interest of mine, until, again, the game's level of difficulty did not accommodate my experience with it. The same noobs and bullshittists were still there and the people even found new ways of shortcutting and pissing off the other team, using tactics that should only be reserved for real war, not games that everyone paid $60 for and wanted to have fun on. I was ready to quit it, until I found a group of people whom I could easily have fun with. Then I reclaimed faith in the game, still not finding any reason to waste my time in random matches, and reserving it for playing with my newfound friends. It's just that TF2 has evolved into a very simple caste system now:
-At the top are the Clans, or people who just play together a lot. They can communicate well, are always lively, and can rape whoever their opponents are without questioning.
-Below them are the Noblemen, who are good at the game or normal, but never play with anyone specific. They could overcome the Clans if on the opposing team, but the rest of their team would pull them down a notch and would be annihilated definitely.
-At the bottom are the Normals. The same assholes, scumbags and 12 year olds that populate a majority of Xbox Live and make it what it really is. They use common techniques of unfairness, or cunning unsought by anyone but them, making them only bearable to other Normals, the other two groups annoyed by them immensely.
I'd consider myself a Clansman (no, not a racist), being that I am in a clan. Other popular ones are that of General Wishy, the BS clan (such as BS Jrock), and another, the names of such I have forgotten. Now, it's just turning into Feudal Europe.
On the other side of the spectrum, in the realm of physical reality, I've recently become more fond of poetry. I once wrote a poem that everyone seemingly loved, and I've apparently gained an ability to write well. I've no concept of how good my writing is, so I've no main idea to base it on, so I just write about whatever I want if I'm bored in class or just without anything to do. My work can be read at http://scribebunny.blogspot.com/
Wonderland was the first poem I really took seriously, inspired by Louis Carroll's work "Alice in Wonderland" and the song "The Dangling Conversation" by Simon and Garfunkel (the poem was written to the rhythm of the latter). It only took me a couple days to write, as I wrote it in study hall, and I soon posted it online and showed it to my friends and family. They were all quite amazed, which was hardly believable, because it was written solely out of inspiration. I'd had no real background in writing at all, and reading was always a daunting task for me, mainly because of how boring books usually are. Not that the act of reading is boring, but just how little people really seem to put into writing books.
Whenever I go to a book store or library to look for good books to read, I just see all these incredible titles and incredible front covers, then when I discover the plot, my interest in the book is shattered completely. For example, I once came across the book, "The Kite Runner." The title is great, the cover made it only seem better, then I read the plot synopsis, it being about a middle-eastern family and their problems. Honestly, that's the best you could come up with? I'd imagine if one is going to become an author or writer that they'd pour every last drop of inspiration, dignity, and imagination into their work. And if they can't sustain that for a whole book, then they should just write short stories. But of all the inspiration available to them, all the past works and stories of epic heroes, tragedies, comedies, groundbreaking works and masterpieces, you'd think someone paired with the title "The Kite Runner" could come up with a better story than what exists. Sure, maybe they created the title afterward. But as great as it is, it shouldn't over-heighten the expectations of the book.
I know, if I were to say that to the face of the author of that book, I'd probably be ridiculed. But being that I claim I'm a nuclear holocaust survivor in a gas mask in the year 2119, I don't think I'll ever be found. But I wouldn't let my hopes run too high, the internet being as amazingly informative as it is. Still, I'll find solace in the fact that I've not much to fear and try to live life peacefully. Although, it's all too easy to argue with all the dumbasses and biased nerds on the internet, so I'll probably receive some kind of reckoning some day.
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